interictal iEEG during slow-wave sleep with HFO markings
…where electrical stimulation evoked motor or language responses (Table S1). In TLE…
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100 results for "motor response" · page 10 of 10 · ranked by relevance
…where electrical stimulation evoked motor or language responses (Table S1). In TLE…
…Motor execution (motorFoot/motorRHand/motorLHand) — 20 trials each Run 04: Transient sensory…
…The study employed a motor imagery paradigm with auditory and visual cueing…
An auditory event-related potential dataset from 13 healthy subjects performing an oddball paradigm with two sinusoidal tones (target 1000 Hz, non-target 500 Hz) presented at variable stimulus onset asynchronies (60-600 ms). The dataset comprises 31-channel EEG recordings at 1000 Hz acquired with BrainProducts BrainAmp DC during an online closed-loop brain-computer interface experiment designed to optimize stimulation parameters using Bayesian optimization and random search strategies.
The Brain, Body, and Behaviour Dataset (Experiment 1) is a multimodal neuroimaging dataset comprising eye-tracking recordings from 27 subjects across two sessions during educational video viewing. Subjects watched five informative videos under two conditions: an attentive condition with post-video comprehension testing, and a distracted condition with concurrent cognitive load (backward counting). The dataset includes gaze coordinates, pupil size, blinks, saccades, and fixations, along with behavioral questionnaires assessing domain knowledge and memory retention, providing a resource for studying attention, learning, and cognitive engagement during multimedia presentation.
…It is intended to support research on motor-imagery and rehabilitation brain…
This dataset contains scalp EEG recordings from healthy young adults exposed to one hour of 40 Hz audiovisual flicker stimulation, no-flicker control, or randomized sham flicker, while performing a psychomotor vigilance task. The dataset aims to investigate the neural effects of multisensory gamma-frequency flicker stimulation in humans.
…Two-class motor imagery: sustained right hand movement imagery (palmar grip) versus…
…in relation to auditory stimuli, motor responses, and during periods of rest…
This dataset contains 64-channel EEG recordings from 62 participants (31 pairs) who played a competitive, computerised version of the Rock-Paper-Scissors game across 480 games. The study investigates the neural correlates of competitive decision-making during real-time social interaction. This dataset supports research on neural decoding of strategic choices in a dyadic competitive context.