Healthy Brain Network (HBN) EEG - Release 6
Imported from OpenNeuro ds005510
- Participants
- 135
- Channels
- 129 (egi-geodesic)
- HED
- v8.3.0
- Size
- 90.8 GB
- Version
- v1.0.0
- Updated
- Jul 10, 2026
100 results for "Brain Concussion" · page 4 of 10 · ranked by relevance
Imported from OpenNeuro ds005510
Imported from OpenNeuro ds005514
…EEG recordings of 50 subjects playing to a visual P300 Brain-Computer…
…a hybrid EEG-fNIRS motor imagery dataset for brain-computer interface in…
This dataset comprises electroencephalography (EEG) recordings from 23 participants during resting state (eyes closed and open) and active gameplay in a multiplayer online battle arena (MOBA) game. The study captures neural activity associated with gaming performance, including event markers for in-game actions such as kills, deaths, and match outcomes. Data were collected between April and July 2023 using a 64-channel Neuroscan system.
…Data collected 2016-2018 in the Center for Brain Recovery and Repair…
…It is therefore possible to identify the brain networks underlying the clinical…
…A Multimodal Neuroimaging Study of Psilocybin-Induced Changes in Brain and Behaviour…
This dataset comprises high-density, dual-layer EEG, neck EMG, IMU acceleration, T1-weighted structural MRI, and video recordings from 25 participants performing real-world table tennis. Participants engaged in 60 minutes of table tennis play with a ball machine and a human opponent, along with 10 minutes of standing baseline recording. The dataset supports investigation of neural and physiological correlates of natural, whole-body motor behavior during a dynamic real-world sport task.
…EEG from a Brain-Computer Music Interface for controlling music tempo. Description…