EEG: Three armed bandit gambling task
…This makes the task great for investigating reward processing & reward prediction error…
- Participants
- 23
- Channels
- 64 (10-10)
- Size
- 4.72 GB
- Version
- vv1.0.0
- Updated
- Jul 10, 2026
100 results for "semantic processing" · page 7 of 10 · ranked by relevance
…This makes the task great for investigating reward processing & reward prediction error…
[. Data were acquired at 256 Hz using 64 EEG channels with standard preprocessing including bandpass filtering (8-70 Hz), notch filtering (60 Hz), and artifact removal. The dataset contains 1,200 trials analyzed using Riemannian manifold and relevance vector machine approaches for brain-computer interface applications, achieving mean classification accuracy of 73.3±8.9%.
[ # Continuous Feedback Processing Twenty-one participants learned to predict…
This dataset contains preprocessed EEG recordings from 6 healthy participants performing imagined speech tasks with three short word conditions (out, in, up). Data were acquired at 256 Hz using 64 channels and analyzed using Riemannian manifold methods and relevance vector machines for brain-computer interface applications. The motor imagery paradigm employed auditory cueing, yielding 1,800 trials suitable for BCI research and benchmarking.
[![DOI](https://img.shields.io/badge/DOI-10.82901%2Fnemar.on004067-blue…